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IterationState

Struct IterationState 

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pub struct IterationState {
    pub liquid: HydroState,
    pub gas: Option<HydroState>,
    pub liquid_neighors: Array2<usize>,
    pub liquid_cumulative_probability: Array2<f64>,
    pub misc: HashMap<String, Vec<f64>>,
}

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§liquid: HydroState§gas: Option<HydroState>§liquid_neighors: Array2<usize>§liquid_cumulative_probability: Array2<f64>§misc: HashMap<String, Vec<f64>>

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impl IterationState

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pub fn new( liq: FlowMapDescriptor, gas: Option<FlowMapDescriptor>, misc: HashMap<String, Vec<f64>>, ) -> Self

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pub fn get(&self, info: &str) -> Option<&[f64]>

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pub fn n_compartments(&self) -> usize

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